AI Insights · Timothy · October 2022
Top 5 Theme Parks Games Performance in France During Q3 2022
Explore the performance of the top 5 theme parks games in France for Q3 2022, including metrics on downloads, revenue, and active users.
The third quarter of 2022 saw noteworthy trends and performances among the top 5 theme parks games on a unified platform in France. Data from Sensor Tower provides insights into weekly downloads, revenue, and active users for these popular games.
Disney Magic Kingdoms from Gameloft experienced a significant peak in weekly revenue, reaching around $16K in mid-August. Weekly downloads also saw an upward trend, peaking at approximately 6K in mid-September. The game maintained a stable user base, with weekly active users increasing from 12.4K at the start of the quarter to around 15.4K by the end.
Overcrowded: Tycoon by ZeptoLab UK Limited showed a decline in weekly revenue, starting at roughly $5.2K and decreasing to about $2.3K by the end of September. Weekly downloads followed a similar downward trend, starting from 8.3K and ending at 3.4K. Despite this, the game maintained a decent number of active users, with fluctuations between 23.8K and 13K throughout the quarter.
Idle Theme Park - Tycoon Game from Digital Things showed a relatively stable revenue trend, peaking at about $2.8K in mid-September. Weekly downloads saw a high of approximately 9.9K in mid-August but declined to around 4.4K by the end of September. The game maintained a strong user base, peaking at around 45K weekly active users in mid-August before declining slightly to approximately 32K.
RollerCoaster Tycoon® Touch™ by Atari showed moderate revenue, peaking at about $910 in mid-August. Downloads saw a peak of approximately 4.2K in mid-August before declining to around 1.9K by the end of the quarter. The game's weekly active users remained relatively stable, peaking at around 10.8K in mid-August and ending the quarter at approximately 8K.
RollerCoaster Tycoon® Classic, also by Atari, exhibited the lowest metrics among the top 5. Revenue peaked at about $205 in early August, while downloads peaked at approximately 95 in the same period. The game maintained a small but consistent user base, with weekly active users fluctuating between 34 and 53 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.